Quick Rigid-body 3D Body Fun

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Are you curious about how 3D Animated movies are made? Did you know that you could learn how to use similar tools to create your own Computer-generated imagery (CGI)?

This Friday, Nii Apa will take us through a fun physics simulation using blender 3D, a popular open source 3D graphics and animation software.

All you need are your fingers, curiosity, and a laptop!

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What? – Quick rigid-body fun with Blender 3D!

Maker? – Nii Apa Abbey ‘15

When? – Friday, 4th November 2016

Time? – 11:20 AM – 12:20 PM

Where? – McNulty Foundation Design Lab, King Engineering Building 102

Nii Apa Abbey is a creative technologist who holds a strong interest in game design and development. Blender 3D and Cinema 4D are his favorite CGI tools he uses to materialize his creativity in his free time.

 

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