Quick Rigid-body 3D Body Fun


Are you curious about how 3D Animated movies are made? Did you know that you could learn how to use similar tools to create your own Computer-generated imagery (CGI)?

This Friday, Nii Apa will take us through a fun physics simulation using blender 3D, a popular open source 3D graphics and animation software.

All you need are your fingers, curiosity, and a laptop!


What? – Quick rigid-body fun with Blender 3D!

Maker? – Nii Apa Abbey ‘15

When? – Friday, 4th November 2016

Time? – 11:20 AM – 12:20 PM

Where? – McNulty Foundation Design Lab, King Engineering Building 102

Nii Apa Abbey is a creative technologist who holds a strong interest in game design and development. Blender 3D and Cinema 4D are his favorite CGI tools he uses to materialize his creativity in his free time.


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